Last
week saw the party launch an attack on the Licktoad’s village. They had cleared
out most of the huts, and one of the surviving goblins was running for his
life, but two more had Sandoval backed into a corner (or did he have them backed into a corner?), and there
was still the matter of a locked set of double doors on the village’s largest
hut.
As
the lone goblin fled, a door opened in one of the unexplored huts and several
of his comrades decided he must know something they didn’t, and they all dashed
off into the swamp together. Sandoval killed one of the goblins facing him, and
Zhustin and Bella sniped off the other from the walkway. Sawyer and Nicki were
trying to force their way through the double doors, but Sawyer couldn’t seem to
get enough leverage on the narrow walkway, and Nicki was learning that this
lock picking thing was harder than it looked.
Meanwhile,
Shinjiro had noticed a ladder propped up against the back of the large hut,
apparently leading nowhere. He climbed it, and discovered a poorly concealed
secret door. Inside, he found a closet-sized room, but he could barely find his
way back out, let alone any other exits, so he summoned Bella to come take a
look. She easily found two more clumsily hidden doors, one leading north and
the other east.
At
the front of the hut, Nicki had given up trying to help force the door, and got
out his one remaining oil flask, standing ready to light the fuse and toss it
in as soon as Sawyer got the door open. After several tries, Sawyer managed to
break through the bar holding it closed. They got a quick glimpse of the
Licktoad’s “throne room”, decorated with numerous poorly preserved horse and
dog heads, along with other trophies like broken weapons, brinepickled bodies
of brutally slaughtered furry animals, and other bits of grisly ephemera. Chief
Rendwattle Gutwad crouched behind his throne — a rickety, 5-foot-tall wooden
chair with a ladder built into the side that the goblins call the “Teeter
Chair” — as he lit the fuse of a cardboard tube that he had pointed straight at
the door. With a whoosh and a shower
of sparks, the skyrocket shot forward and exploded at Sawyer and Nicki’s feet,
burning and deafening them. Nicki desperately juggled the vial of volatile oil
he was holding, but he lost his hold on it. Luckily, it barely missed
shattering at his feet amid the sizzling sparks, and instead dropped into the
mud below the walkway.
Chief
Gutwad’s three bodyguards charged to attack Sawyer and Nicki, but Marie
interposed herself in front of Nicki, casting a Channel Positive Energy to heal everyone in her vicinity as she did
so. Bella, having found the secret doors in the Chief’s escape route, pointed
them out to Shinjiro, who charged into the room. Chief Gutwad had just drawn a
large bow, and turned and fired an arrow at Shinjiro, who batted it aside
disdainfully.
The
three bodyguards fell quickly, and Chief Gutwad found himself surrounded.
Sandoval and Zhustin tried to persuade him to surrender, but he responded with
foul curses against all humankind. Despite being surrounded, Gutwad was quick,
small, and well-armored, and no one seemed to be able to land a blow on him.
Luckily, he was equally ineffective in his attacks. Nicki and Zhustin pecked
away at him with acid attacks, gradually wearing him down, until Sawyer finally
landed a killing blow.
While
Marie began the grisly task of harvesting goblin ears for the bounty, the rest
of the crew looted Gutwad’s body and explored his hut. In the back room, they
found Bella standing over what was left of the Licktoad’s treasury: a single,
beautiful red lacquer chest. Despite the mud and filth encrusting it, they
could see delicate etchings of cranes and frogs playing along a beach. Its
outside was marred only by an area where some emblem had been scratched off. The
inside was lined with velvet and contained a half-dozen masterwork shuriken, a
large cache of gold and silver pieces, a long hairpin with a red pearl on one
end, and a gold and ivory fan depicting a gecko walking amid cherry blossoms.
The
group noticed that Shinjiro was staring at the chest with open-mouthed
amazement. “It’s … it’s exactly like
my grandfather’s chest!” he exclaimed. Although the quiet monk had kept to
himself so far, he now opened up to the group about his past. He’d been raised by
his grandfather, he explained, and years before his grandfather and father had
been shipwrecked in the northern seas. They had survived by clinging to his
grandfather’s red chest, which was an exact duplicate of the one in the
Licktoad’s camp. His grandfather had died a few weeks ago, but just before he
died he told Shinjiro that he must travel to Sandpoint because his destiny
awaited him there. Shinjiro removed a chain with a medallion and a key from
around his neck, and fitted the key into the chest’s lock; it was a fit.
As
the group tried to understand how the goblins could have come into possession
of a chest that obviously originated on the other side of the world, and how it
might be linked to Shinjiro and his family, Bella was continuing to search the
chest for any secrets and appraise its contents. As she examined the fan, she
saw that someone had drawn a crude map on its back. After some study, the crew
concluded that it was likely a map of the Brinestump Marsh and its waterways. A
stick figure marked the location of the Licktoad village. It also appeared to
show two ships with red stars beside them, and to the south there was an
unrecognizable emblem with even more stars beside it. Thinking about Shinjiro’s
story of his grandfather’s shipwreck, they wondered if the two boats on the map
might signify locations of shipwrecks along the coastal edges of the swamp.
Crude Map |
They
finished collecting their loot and made sure that all the goblin bodies had
given up their ears, and then began to make a closer examination of the village
courtyard. It was obvious that a battle had taken place here recently. In
addition to the goblin bodies that had hastily been cremated in the pit, there
were a handful of skeletons lying in the courtyard. These looked to be far
older than the battle – many decades old, at least. They wore the rusted and
rotted remains of strange armor, which Shinjiro identified as being in the
style of Minkai. Looking closely at the drag marks they’d noticed on their way
in, they decided that something heavy had been dropped off the walkway in front
of the chiefs hut, then drug out of the village and into the swamp. Comparing
the odd footprints that accompanied the drag marks with the skeletal remains in
the village, they realized that whatever it was had been hauled away by
skeletons – and a lot of them.
There
was some debate about what to do next. Several members wanted to check out the
shipwrecks indicated on the map, but Sawyer thought it was best to follow the
skeletons’ trail while it was still fresh. Since Sawyer had the biggest sword,
his logic won the day. The trail was not hard to follow; the skeletons had made
no attempt to hide their track and whatever they were dragging was heavy enough
to leave a clear imprint in the soft ground. Even when they crossed one of the
tributaries of the Soggy River, they were easily able to pick up the trail on
the other side.
The
trail led southwest through the marsh until they finally came to a
fifty-foot-high cliff rising along the marsh’s southern border, its face a
thick tangle of jutting rocks and bright green vines and nettles. A curtain of
these thick nettle vines partially concealed a cave opening at the base of the
cliff, and the drag marks led directly into the cave.
Knowing
where the skeletons had gone, Sawyer was now happy to investigate the possible
shipwrecks before venturing into the dark cavern. Everyone else agreed, but
Bella was anxious to check out the cave. “I’ll just peek inside,” she said, and
disappeared into darkness (narrowly avoiding being stung by the many nettles
draped across the cave mouth). Several long minutes passed, then Bella came
dashing full speed out of the cave, pale and panting. “There was a spider – a really
big hairy one!” she explained, and everyone chided her for being afraid of a
little bug while they turned and set off through the swamp towards the location
of the nearest shipwreck.
After
slogging through the swamp for some ways, they came into a small clearing. What
appeared at first to be a strange tangle of branches was in fact the
moss-covered ribs of a wrecked ship. The ruined ship lay on its side, split
down the middle and mostly sunken into the mud and murky water. The soft sound
of the surf could be heard some distance away, and they concluded that some
great storm must have cast the ship inland into the marsh, but from the obvious
age of the wreck and the vegetation that had grown up in and around it, it must
have been decades ago.
They
moved forward to investigate. Suddenly the ground at Bella’s feet gave a heave,
and a figure arose out of the muck, its skull grinning. It pulled an odd rusty shortsword
from between its ribs and charged to attack. Another rose up out of the swamp a
few dozen yards away, while more appeared from the cabin and out of the hold of
the ruined ship.
The
party engaged with the skeletons, but quickly determined that their blades were
having little or no affect on them. Marie, however, knew what to do. She
quickly cast Magic Stone on a handful
of sling bullets, and handed them to Sandoval. “Throw these!” she commanded,
and then positioned herself in the midst of the cluster of undead and channeled
the power of Desna to smite them. Four of the skeletons instantly crumbled to
dust. Sandoval heaved one of the stones at the last remaining skeleton and it,
too, dropped.
When
no more undead enemies appeared, the party searched what was left of the ship,
but found nothing on board. On the back of the ship, however, was a
verdigris-encrusted nameplate that read “Kaijitsu’s
Blossom”. Everyone recognized the name Kaijitsu – the proprietor of the
Rusty Dragon back in Sandpoint was Ameiko Kaijitsu. What could her connection
be to this ship? They pried the brass nameplate off the ship to take back to
her, then set off through the swamp towards the other shipwreck marked on their
map.
They
crossed another stream, and on the other side found a large clearing. A sagging
one-story shack sat in the clearing, its walls dingy with age and encrusted
with lichen and fungus. A partially collapsed shed was just to the northeast,
while small pouches, twisted knots of feathers, and dangling wind chimes made
of bones hung from branches and roof edge alike. Zhustin remembered the stories of Megus, the swamp-witch, that the locals had told him back in town; he’d been
sure they were just wild tales then, but now he wasn't so sure.
Marie
went to the front door and knocked, but got no response, although the
floorboards creaked ominously beneath her feet. Sawyer joined her and tried the
door, and found it was warped shut from the damp. He forced it open, and part
of the porch floor collapsed beneath him, almost toppling him over. Marie
ventured cautiously inside, calling but still getting no response. Sheets of
fungus grew along the walls and floor of the entry room, and on the numerous
gourds, twigs, and bones hanging from the ceiling on sinew and string. Just
beyond it was another room with more fungus and mold growing on the sagging
benches, broken table, and narrow cupboards there; an old brick stove sat
against the west wall. Several closed doors were on the north and south walls.
As Marie explored inside, Zhustin tried peering into the mostly collapsed shed
to the north, but could make out nothing in the darkness within.
The
group received 884 XP for the night, bringing them to 1723 XP, with 2000
required for Level 2. Everyone should start prepping their characters for Level
2, as you’ll probably get there after next week. We’ll be at Leo’s next Sunday.
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